Sunday, February 21, 2016

Unity Android Game Development by Example Beginner's Guide



Table of Contents
Chapter 1: Saying Hello to Unity and Android
Chapter 2: Looking Good – Graphical Interface
Chapter 3: The Backbone of Any Game – Meshes, Materials, 
and Animations
Chapter 4: Setting the Stage – Camera Effects and Lighting
Chapter 5: Getting Around – Pathfinding and AI

HTML5 Mobile Development Cookbook


Table of Contents
Chapter 1: HTML5 and the Mobile Web
Chapter 2: Mobile Setup and Optimization
Chapter 3: Interactive Media with Mobile Events
Chapter 4: Building Fast and Responsive Websites
Chapter 5: Mobile Device Access 
Chapter 6: Mobile Rich Media 
Chapter 7: Mobile Debugging

iPhone Game Blueprints


Table of Contents
Preface
Chapter 1: Starting the Game
Chapter 2: Ergonomics 
Chapter 3: Gesture Games
Chapter 4: Card and Board Games
Chapter 5: Puzzles
Chapter 6: Platformer

Saturday, February 20, 2016

ASP.NET Web API


Table of Contents
Chapter 1: Understanding Representational State Transfer Services
Chapter 2: Understanding Resource and Service Oriented
Architectures
Chapter 3: Working with RESTful Services
Chapter 4: Consuming RESTful services

Kali Linux – Assuring Security by Penetration Testing


Table of Contents
PART I: Lab Preparation and Testing Procedures
Chapter 1: Beginning with Kali Linux
Chapter 2: Penetration Testing Methodology
PART II: Penetration Testers Armory
Chapter 3: Target Scoping
Chapter 4: Information Gathering
Chapter 5: Target Discovery
Chapter 6: Enumerating Target

Apache Mahout Cookbook


Table of Contents.................
Chapter 1: Mahout is Not So Difficult!
Chapter 2: Using Sequence Files – When and Why?
Chapter 3: Integrating Mahout with an External Datasource
Chapter 4: Implementing the Naϊve Bayes classifier in Mahout
Chapter 5: Stock Market Forecasting with Mahout
Chapter 6: Canopy Clustering in Mahout

Python Network Programming Cookbook



Table of Contents........................
Chapter 1: Sockets, IPv4, and Simple Client/Server Programming  
Chapter 2: Multiplexing Socket I/O for Better Performance
Chapter 3: IPv6, Unix Domain Sockets, and Network Interfaces  
Chapter 4: Programming with HTTP for the Internet  

Object-Oriented JavaScript






Table of Contents....................
Chapter 1: Introduction
Chapter 2: Primitive Data Types, Arrays, Loops,
and Conditions 
Chapter 3: Functions 
Chapter 4: Objects 
Chapter 5: Prototype

Tuesday, February 16, 2016

Starling Game Development Essentials


Table of Contents
Chapter 1: Our Capture the Flag Game
Chapter 2: Going Isometric
Chapter 3: Isometric-level Designer
Chapter 4: Just Finding Your Way

RabbitMQ Essentials


Table of Contents
Chapter 1: A Rabbit Springs to Life
Chapter 2: Creating an Application Inbox
Chapter 3: Switching to Server-push
Chapter 4: Handling Application Logs

Less Web Development Essentials


Table of Contents
Chapter 1: Improving Web Development with Less
Chapter 2: Using Variables and Mixins
Chapter 3: Nested Rules, Operations, and Built-in Functions
Chapter 4: Avoid Reinventing the Wheel

Getting Started with Grunt: The JavaScript Task Runner


Table of Contents
Chapter 1: Introducing Grunt
Chapter 2: Setting Up Grunt
Chapter 3: Using Grunt
Chapter 4: Grunt in Action

Elasticsearch Server

Table of Contents
Chapter 1: Getting Started with the Elasticsearch Cluster
Chapter 2: Indexing Your Data
Chapter 3: Searching Your Data
Chapter 4: Extending Your Index Structure

Magento Responsive Theme Design


Table of Contents
Chapter 1: Beginning a Responsive Magento Theme
Chapter 2: Making Your Store Responsive
Chapter 3: Responsive Checkout and Cart in Magento

Getting Started with CreateJS


Table of Contents
Chapter 1: Installing CreateJS
Chapter 2: Commencing with CreateJS
Chapter 3: Working with Drag-and-drop Interactions
Chapter 4: Performing Animation and Transforming Function

Lightning Fast Animation in Element 3D


Table of Contents
Chapter 1: Introduction to the Element 3D Animation
Chapter 2: Welcome to Element 3D
Chapter 3: Your First Objects
Chapter 4: Painting Your Geometry (Textures)
Chapter 5: Preparing Your Scene

Xamarin Mobile Application Development for Android


Table of Contents
Preface
Chapter 1: The Anatomy of an Android App
Chapter 2: Xamarin.Android Architecture
Chapter 3: Creating the Points of Interest App
Chapter 4: Creating a Data Storage Mechanism
Chapter 5: Adding a List View
Chapter 6: Adding a Detail View
Chapter 7: Making POIApp Location Aware
Chapter 8: Adding Camera App Integration
Chapter 9: Deploying Your App
Index
To download the book please click the download button.....................
https://drive.google.com/file/d/0B03aHmrU8BfBOTB6b2J5cGZ5WFU/view?usp=sharing


iOS 7 Game Development



Hi everybody!
Today I am giving you a paid coding book in free.
This books name is “iOS 7 Game Development”

Let see the table of content of the book...............
Preface
Chapter 1: Updates on iOS 7

Heroku Cloud Application Development




Hi everybody!
Today I am giving you a paid coding book in free.
This books name is “Heroku Cloud Application
Development ”

Monday, February 15, 2016

Instant Testing with CasperJS



Table of Contents
Preface
Instant Testing with CasperJS
Installing CasperJS (Simple)
Getting started with CasperJS (Simple)

Python Tools for Visual Studio



Table of Contents
Preface
Chapter 1: Introduction to PTVS  

Chapter 2: Python Tools in Visual Studio 
Chapter 3: Day-to-day Coding Tools 
Chapter 4: Django in PTVS 

Python High Performance Programming


Table of Contents
Chapter 1: Benchmarking and Profiling
Chapter 2: Fast Array Operations with NumPy

Mastering Magento Theme Design




Table of Contents
Preface
Chapter 1: Introducing Magento Theme Design

Chapter 2: Creating a Responsive Magento Theme 
with Bootstrap 3 

Chapter 3: Customizing Our Custom Theme 
Chapter 4: Adding Incredible Effects to Our Theme
Chapter 5: Making the Theme Fully Responsive 
Chapter 6: Making the Theme Socially Ready 
Chapter 7: Creating a Magento Widget 

Getting Started with Laravel 4


Table of Contents
Preface
Chapter 1: Meeting Laravel
Chapter 2: Composer All Over
Chapter 3: Your First Application
Chapter 4: Authentication and Security
Chapter 5: Testing – It's Easier Than You Think

Web Development with Jade



Table of Contents
Preface
Chapter 1: What is Jade? 
Chapter 2: Basic Syntax
Chapter 3: Feeding Data into Templates
Chapter 4: Logic in Templates
Chapter 5: Filters

Rails 4 Application Development


Table of Contents
Preface
Project 1: A Social Recipe-sharing Website
Project 2: Conference and Event RSVP Management
Project 3: Creating an Online Social Pinboard
Project 4: Creating a Restaurant Menu Builder
Project 5: Building a Customizable Content Management System
Project 6: Creating an Analytics Dashboard using Rails and Mongoid

SignalR Real-time Application Cookbook


Table of Contents
Chapter 1: Understanding the Basics
Chapter 2: Using Hubs
Chapter 3: Using the JavaScript Hubs Client API
Chapter 4: Using the .NET Hubs Client API
Chapter 5: Using a Persistent Connection

Optimizing Hadoop for MapReduce


Table of Contents
Preface
Chapter 1: Understanding Hadoop MapReduce
Chapter 2: An Overview of the Hadoop Parameters
Chapter 3: Detecting System Bottlenecks
Chapter 4: Identifying Resource Weaknesses

Enterprise Application Development with Ext JS and Spring


Table of Contents
Chapter 1: Preparing Your Development Environment
Chapter 2: The Task Time Tracker Database
Chapter 3: Reverse Engineering the Domain Layer with JPA
Chapter 4: Data Access Made Easy
Chapter 5: Testing the DAO Layer with Spring and JUnit
Chapter 6: Back to Business – The Service Layer
Chapter 7: The Web Request Handling Layer

Python for Finance



Table of Contents
Preface
Chapter 1: Introduction and Installation of Python
Chapter 2: Using Python as an Ordinary Calculator
Chapter 3: Using Python as a Financial Calculator
Chapter 4: 13 Lines of Python to Price a Call Option
Chapter 5: Introduction to Modules

Clojure for Machine Learning


Table of Contents
Preface
Chapter 1: Working with Matrices
Chapter 2: Understanding Linear Regression
Chapter 3: Categorizing Data
Chapter 4: Building Neural Networks
Chapter 5: Selecting and Evaluating Data

Getting Started with Backbone Marionette


Table of Contents
Preface
Chapter 1: Starting with Backbone Marionette
Chapter 2: Our First Application
Chapter 3: Marionette View Types and Their Use
Chapter 4: Managing Views

Scala for Java Developers






Table of Contents

Preface
Chapter 1: Programming Interactively within Your Project
Chapter 2: Code Integration
Chapter 3: Understanding the Scala Ecosystem
Chapter 4: Testing Tools
Chapter 5: Getting Started with the Play Framework 

Backbone.js Patterns and Best Practices


Table of Contents
Chapter 1: Reducing Boilerplate with Plugin Development
Chapter 2: Working with Views
Chapter 3: Working with Models
Chapter 4: Working with Collections
Chapter 5: Routing Best Practices and Subrouting
Chapter 6: Working with Events, Sync, and Storage

Kali Linux Social Engineering









Table of Contents
Preface
Chapter 1: Introduction to Social Engineering Attacks
Chapter 2: Understanding Website Attack Vectors

Mastering Python Regular Expressions


Table of Contents
Chapter 1: Introducing Regular Expressions
Chapter 2: Regular Expressions with Python
Chapter 3: Grouping

Learning Shell Scripting with Zsh



Table of Contents
Chapter 1: Getting Started
Chapter 2: Alias and History
Chapter 3: Advanced Editing
Chapter 4: Globbing
Chapter 5: Completion

Mastering Object-oriented Python





Table of Contents
Preface 
Some Preliminaries

Part 1: Pythonic Classes via Special Methods
Chapter 1: The __init__() Method
Chapter 2: Integrating Seamlessly with Python – 
Basic Special Methods
Chapter 3: Attribute Access, Properties, and Descriptors
Chapter 4: The ABCs of Consistent Design
Chapter 5: Using Callables and Contexts
Chapter 6: Creating Containers and Collections
Chapter 7: Creating Numbers
Chapter 8: Decorators and Mixins – Cross-cutting Aspects

Part 2: Persistence and Serialization
Chapter 9: Serializing and Saving – JSON, YAML, Pickle, 

jQuery 2.0 Development Cookbook






Table of Contents
Chapter 1: Document Object Model Manipulation 
Chapter 2: Interacting with the User by Making Use of jQuery Events 
Chapter 3: Loading and Manipulating Dynamic Content with 
AJAX and JSON 

Chapter 4: Adding Attractive Visuals with jQuery Effects 

Sunday, February 14, 2016

Rake Task Management Essentials



Table of Contents
Chapter 1: The Software Task Management Tool – Rake
Chapter 2: Working with Files
Chapter 3: Working with Rules
Chapter 4: Cleaning Up a Build
Chapter 5: Running Tasks in Parallel

Pentaho Data Integration Cookbook


Table of Contents
Chapter 1: Working with Databases
Chapter 2: Reading and Writing Files
Chapter 3: Working with Big Data and Cloud Sources
Chapter 4: Manipulating XML Structures
Chapter 5: File Management
Chapter 6: Looking for Data

Learning Laravel 4 Application Development



Table of Contents
Chapter 1: Welcome to the World of Laravel
Chapter 2: Let's Begin the Journey
Chapter 3: Creating a Simple CRUD Application in Hours
Chapter 4: Building a Real-life Application with  Laravel 4 – The Foldagram
Chapter 5: Creating a Cart Package for Our Application

Hudson 3 Essentials


Table of Contents
Chapter 1: Why Hudson?
Chapter 2: Installing and Running Hudson
Chapter 3: Configuring and Securing Hudson
Chapter 4: Installing and Developing Hudson Plugins
Chapter 5: Building and Delivering with Hudson

Node Cookbook


Table of Contents
Chapter 1: Making a Web Server
Chapter 2: Exploring the HTTP Object
Chapter 3: Working with Data Serialization
Chapter 4: Interfacing with Databases
Chapter 5: Employing Streams
Chapter 6: Going Real Time

Instant Redis Persistence

 
Table of Contents
Preface
Instant Redis Persistence
Using Redis as a data cache (Simple)
Ensuring data integrity (Simple)
Point-in-time recovery (Simple)
Limiting cache memory (Intermediate)
Enabling AOF with existing data (Intermediate)
Optimizing AOF performance (Intermediate)
Reducing system load from AOF rewrites (Intermediate)

Learning Microsoft Windows Server 2012 Dynamic Access Control




Table of Contents
Chapter 1: Getting in Touch with Dynamic Access Control 
Chapter 2: Understanding the Claims-based Access Model  
Chapter 3: Classification and the File Classification Infrastructure  
Chapter 4: Access Control in Action

Wednesday, February 10, 2016

Java EE 7 with GlassFish 4 Application Server



Table of Contents
Chapter 1: Getting Started with GlassFish
Chapter 2: JavaServer Faces
Chapter 3: Object Relational Mapping with JPA 
Chapter 4: Enterprise JavaBeans