Tuesday, February 16, 2016

Starling Game Development Essentials


Table of Contents
Chapter 1: Our Capture the Flag Game
Chapter 2: Going Isometric
Chapter 3: Isometric-level Designer
Chapter 4: Just Finding Your Way

Chapter 5: Boom Boom, Explosions!
Chapter 6: Going Cross Platform
Chapter 7: Flox – Leaderboards, Analytics, and More
Index
To download the book please click download button ........................
https://drive.google.com/file/d/0B03aHmrU8BfBLXNublJ0UTd5VzQ/view?usp=sharing

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